Sword
A longsword modelled, textured and rendered in Blender.

A longsword modelled in Blender from five parts: blade, guard, handle, grip and pommel. Bevel and subdivision modifiers keep the edges crisp but smooth, the grip uses a full leather texture set (colour, roughness, normal and displacement maps), and the steel blade and guard pick up the light of a studio environment. Rendered in Cycles and shown from two angles.
